![]() I tried so many times to get into it, but the tutorial would bore me to tears. I believe it was the first game I ever purchased via the Steam platform, and I did so at full price after I saw all the glowing reviews of this indie darling. ![]() FTL: Faster Than Light: I bought this game all the way back in 2012.I’m forcing myself to march through all the tutorials. Sins of a Solar Empire: Rebellion: This bills itself as a real time 4X or RT4X game, which is well outside of my normal complexity wheelhouse.Of course, back then, it was all clustered into a single afternoon/evening session on a Saturday night. I recall that being roughly how long it took me to win the original when I first rented it. Oddly, when I accomplished this, my Steam play time for the game only sat just shy of 5 hours. It took me months of occasional play sessions, but I did it. The Disney Afternoon Collection: Duck Tales: I finally finished this game.Fortunately, there is still some bonus content to complete. I finally got past it and realized that that was the end of the main adventure. Lara Croft GO: The last time I tried this, I was still stuck on the final boss creature.Chip’s Challenge 1: Going back to the vintage Windows 3.1 days with this one.Defense Technica: Starting the year off strong with an old tower defense game that I have yet to master.I have repeatedly tried to get into this game in the 6 years since I bought it upon release at full price amid gushing reviews and now I finally get it. My most notable personal gaming achievement this year was that I finally understood the game FTL. It’s strange, the arbitrary goals we set for ourselves. And so it came to pass that I secured all of 78 points for the year. I figured the lowest effort correction to this situation would be to scrub through my game spreadsheet and find games which had been added for which I already had cover art scanned. This couldn’t be allowed to stand! I have data contributed every year since I joined in 2005. I don’t know how many I had at the start of the year (I think it was around 900), but I ended the year with 1114 hours logged, according to my SteamDB profile.Ī few days before the end of the year, I realized that I didn’t even have any data submitted for MobyGames yet. This is the year I finally crossed 1000 hours of total playtime on my Steam account. That, and my usual sources of games seem to have all dried up. I didn’t even have any game acquisitions to blog about! Slow year, indeed. If nothing else, at least it gives me something to write about on this blog. I continue to keep this tradition alive, that of documenting something about every single game I touched, however briefly, within a single calendar year (previous editions: 20).
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