![]() So even though GTX 760 still theoretically has lower shader performance than GTX 660 Ti, there’s only a single benchmark where the GTX 760 doesn’t beat its predecessor, and it’s a non-gaming benchmark at that. Thermals willing, our sample boosts to 1149MHz out of the box – the official boost clock is over 100MHz lower at 1033MHz – a bigger and more frequent boosting outcome than what we saw with the GTX 660 Ti. On the performance front GTX 760’s other trick compared to the GTX 600 series parts it replaces is that like the GTX 770 it’s a GPU Boost 2.0 part, meaning its boost performance is further min-maxed than GPU Boost 1.0 parts. Memory clocks on the other hand are unchanged at 6GHz, but thanks to its full 256-bit memory bus GTX 760 will have 33% more memory bandwidth than GTX 660 Ti. Altogether we’re looking at about 92% of the GTX 660 Ti’s shading/texturing performance and 43% more ROP throughput. The end result is a product whose performance bounces between the GTX 660 Ti and GTX 670 depending on the workload, and typically is biased towards the GTX 670. ![]() At the same time this gives the GTX 760 more ROP throughput than even the GTX 670. Its base clockspeed of 980MHz is 65MHz (7%) higher than both the GTX 670 and GTX 660 Ti, which helps to offset the lost SMX. Like the GTX 770, the GTX 760 is fairly highly clocked for a GK104 part. Though as with the other NVIDIA parts where there’s a variable number of GPCs, we haven’t seen a measurable impact on performance, so it’s more of a technicality than a meaningful difference. Note that this is also the only desktop GK104 part that potentially ships with 3 GPCs with 2 SMXes disabled, a GPC goes with it if those SMXes are part of the same GPC. As a result we’re looking at a configuration that technically has less shading and texturing throughput than the retiring GTX 660 Ti, but more ROP throughput and memory bandwidth than that same part, on-par with the equally retiring GTX 670. This is the fewest number of enabled SMXes on any desktop GK104 part – GTX 670 and GTX 660 Ti both had 7 SMXes – but it’s 32 ROPs versus the 24 ROPs on GTX 660 Ti. The GTX 760 is essentially composed of the only GK104 configuration we didn’t see with the 600 series: 6 SMXes attached to a full 32 ROP, 256-bit memory bus. Consequently this is a lot like the GTX 770 launch – a GK104 refresh that will see NVIDIA delivering more for less. As a result NVIDIA is gunning for performance between a GTX 660 Ti and GTX 670, while bringing the price down to $249, nearly $50 below GTX 660 Ti. ![]() Whereas the GTX 770 fully supplanted the GTX 680 and put the GTX 670 in a tough spot, GTX 760 will be doing the same thing from the other direction, replacing GTX 660 Ti while also assuming the rest of the market segment formerly inhabited by the GTX 670. Launching today, that part will be GeForce GTX 760, the direct successor to the GTX 660 Ti. GTX 770 saw the $400 price point refreshed with a new high-end GK104 part, and now the sub-$300 price point is due for a refresh with a new lower-end GK104 part. As is usually the case with NVIDIA video card family launches, NVIDIA has started at the top and has been working their way through the list, refreshing consecutively lower-end video cards. IRacing also supports many Virtual Reality headsets including popular models from Oculus and HTC.A little less than a month has transpired since the launch of the GeForce GTX 770, and we’re back again with another new NVIDIA card. Some suggested, readily available forced feedback/pedal sets combo are listed on our Wheel & Controllers page. A host of steering wheel/pedal combos, gamepads, joysticks, mouse-based control systems, and any version of the Microsoft Windows operating system, supporting touch screen driving are compatible with .įor the most intense online racing experience, however, iRacing suggests a force-feedback steering wheel/pedal control system, when compared with other types of controllers. Currently, there are several options available, accommodating nearly any budget. However, the member will require a controller to enjoy the full range of experiences afforded by iRacing’s racing simulator. Intel-based Mac users can run iRacing using Windows on Bootcamp. In the event that a member owns an older computer, an upgraded graphics card could potentially be all that is required to enable the iRacing online driving simulator to operate successfully. Most current-generation PCs will perform effectively on.
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